Final Cannon in UE5:
Artistic Lighting in UE5:
Polycount:
-Cannon: 16,260 tris
-Floor: 636, tris (8700 with grass)
Cannon and Floor UVs
Normal bake and materials/textures in Substance Painter
Additional Game Res Shots in Maya
Cannon Reference
Proof of Cannon Perforce submission
Additional Industry Review Projects:
Enemy Robot designs for Capstone project, executed in Photoshop:
Assets created for Super Mario VR experience group project:
No comments:
Post a Comment