Thursday, December 7, 2023

Industry Review | Fall Semester

Final Cannon in UE5:

 


Artistic Lighting in UE5:

Cannon in Maya:
Polycount:
-Cannon: 16,260 tris
-Floor: 636, tris (8700 with grass)

Cannon and Floor UVs

Hi Res Sculpt in ZBrush

Normal bake and materials/textures in Substance Painter


Additional Game Res Shots in Maya

Cannon Reference

Proof of Cannon Perforce submission

Additional Industry Review Projects:

Enemy Robot designs for Capstone project, executed in Photoshop:


Assets created for Super Mario VR experience group project:



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