Project Reference, bust of character Dyrandoh from Power Rangers:
Character Reference:
Schedule:
April 9: ZBrush sculpt blockout complete, initial game res created in Maya, and Unreal scene created with blockout in place.
April 16: ZBrush sculpt 100% complete, Game Res UVs complete and initial bake in place.
April 23: Final Game Res complete, textures complete and final scene in Unreal complete.
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