Monday, June 17, 2024

Motorcycle Glove | Sprint 01

 UE5 Renders, proxy mesh converted to nanite:

ZBrush sculpt, clean mesh:

Getting this error every time I attempt to render the bottom of the glove by itself?

Spotlight reference overlay, fingers straightened for modelling process:

ZBrush sculpt, original dynamesh:

Motorcycle Glove Reference:

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