This Motorcycle Glove:
Sprint 01: Blockout complete, put proxy into UE5
Sprint 02: Bring proxy into Marvelous and determine what pieces will get what treatment. Finish Hard Surface parts (their Hi Res sculpt)
Sprint 03: Finish all Hi Res sculpts from Marvelous and any remaining hard surface objects. Finish Retopology, achieve initial bake
Sprint 04: Finish texturing in substance, rig model and final presentation in UE5
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